Sunday, November 20, 2016

Intro to Unity's Mecanim system

Just over a year ago I was given the opportunity to create a course for animation students at the school where I teach. What I ultimately settled on was a primer on Unity, with a specific focus on how the engine handles animation. My goal was to give the animation students a strong enough foundation with the basics of a popular game engine that they would be confident enough to apply for game jobs as well as their more traditional fare. This is just one of many guides that I wrote for them.

Enjoy! 

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